Drop sources · Cobblemon 1.8
How to get Bone
33 Pokémon drop Bone when defeated in Cobblemon 1.8. Best odds first — and each name links to where that Pokémon spawns.
| Pokémon | Drop chance | Amount | Where to find it |
|---|---|---|---|
| Always rolled | 0-1 | Quartz Spikes, Overworld, Village | |
| Always rolled | 0-2 | Quartz Spikes, Overworld, Village | |
| Always rolled | 0-1 | Desert (Nether), Skeletal Fall, Volcanic +2 more | |
| Always rolled | 1 | Skeletal Fall, Desert (Nether), Volcanic +2 more | |
| Always rolled | 0-3 | Lush | |
| Always rolled | 0-1 | Overworld, Village, Woodland Mansion | |
| Always rolled | 0-2 | Overworld, Village, Woodland Mansion | |
| Always rolled | 0-1 | Quartz Spikes, Skeletal Fall, Nether +3 more | |
| Always rolled | 0-2 | Quartz Spikes, Skeletal Fall, Nether +3 more | |
| Always rolled | 0-1 | Overworld, Pillager Outpost, Badlands +1 more | |
| Always rolled | 0-2 | Overworld, Pillager Outpost, Badlands +1 more | |
| Always rolled | 0-1 | Grassland, Hills | |
| Always rolled | 0-2 | Grassland, Hills | |
| Always rolled | 0-1 | Lush | |
| Always rolled | 0-2 | Lush | |
| Always rolled | 0-1 | Lush | |
| Always rolled | 0-2 | Lush | |
| Always rolled | 0-1 | Overworld, Village | |
| Always rolled | 0-2 | Overworld, Village | |
| Always rolled | 0-3 | Overworld, Village | |
| Always rolled | 0-2 | Overworld, Woodland Mansion, Village | |
| Always rolled | 0-1 | No natural spawn yet | |
| Always rolled | 0-2 | Evolve Rockruff / Rockruff / Rockruff | |
| Always rolled | 0-1 | Overworld, Village | |
| Always rolled | 0-2 | Overworld, Village | |
| Always rolled | 0-2 | Revive: Fossilized Bird, Fossilized Drake | |
| Always rolled | 0-2 | Revive: Fossilized Dino, Fossilized Bird | |
| Always rolled | 0-2 | Revive: Fossilized Fish, Fossilized Drake | |
| Always rolled | 0-2 | Revive: Fossilized Fish, Fossilized Dino | |
| Always rolled | 0-1 | Overworld, Pillager Outpost, Woodland Mansion +1 more | |
| Always rolled | 0-2 | Overworld, Pillager Outpost, Woodland Mansion +1 more | |
| Always rolled | 1-2 | Skeletal Fall | |
| Always rolled | 1-3 | Skeletal Fall |
Drops roll when a wild Pokémon faints in battle (not when it's caught). “Always rolled” means the quantity range rolls every time — a 0–1 range can still give nothing. Browse all items in the drop database.
Farming Bone? Stop searching, start seeing.
CobbleVision highlights your target species through walls and terrain, so drop farming is walk-up-and-battle.
Data compiled from Cobblemon 1.8.0. Not affiliated with the Cobblemon team, Mojang, Nintendo, or The Pokémon Company.